The Backrooms: Mass Extinction Direct Download:
If you’re not careful and you noclip out of reality in the wrong areas, you’ll end up in the Backrooms. The old moist carpet, the mono-yellow rooms and the hum-buzz of the fluorescent lights will be your only comfort in the endless purgatory you have found yourself in. Don’t bother crying out for help. Nobody is coming. Nobody is left. If you are using the Quest you should go into your Oculus app and change your OpenXR settings to the Oculus one. Unreal Engine did a bug in the new game engine update and now you have to change that setting or it glitches the headset display. The Backrooms: Mass Extinction is a game created by Mitchell Hepburn using Unreal Engine 5. The game is in development and will receive updates with new content, fixes and improvements. The Beta version of the game released recently. Slender Threads
The menu scrolling for the game is extremely sensitive right now – though, that can be toned down very easily through a patch, so I can’t hold that against the game. Similarly, the screen filtering effect is very noticeable and distracting in VR – and an option to reduce It’s opacity or flat-out disable it would be well received I’m sure. While the locomotion is alright in terms of VR standard, there is noticeable hiccuping with loading adjacent rooms while in the headset. At one point, I even fell through the map and into the endless void – which, while funny and thematic, had to result in a restart.
Features and System Requirements:
- Search for the Manila room, which can be found behind a wall you can noclip through.
- Discover books documenting the levels.
- Play on Desktop or VR; seamlessly switch between regular and VR play modes!
- Interact with the Poolrooms water in VR and regular play modes!
- Splash the water with your VR controller!
- Collect items in your inventory system.
- Find hidden weapons to use against entities.
- Screenshots
- System Requirements
- Installation Guide
Screenshots